ILYA PLATONOV
Software Engineer
Email: isplatonov.official@gmail.com
GitHub: github.com/ISPlatonov
LinkedIn: linkedin.com/in/isplatonov
Telegram: @isplatonov
Software Engineer, Web Engine team, february 2023 - present
- Development of custom web engine, working on web parser and CSS layout algorithms.
- Debugging, perfomance tracing, testing, improving and automating working environment.
Software Engineer, OS Graphics team, december 2022 - february 2023
- Construct the 2D graphics stack and window system of the OpenHarmony OS.
- Optimize performance, reduce power consumption and load in heavy-load scenarios.
- Research on the new generation of OS graphics stack, through the innovation of architecture and system design within an international team.
Teaching Assistant, february - march 2024
- Conducted lectures and practical classes on web development.
- Helped students with their projects and homework.
QtQuick software developer, september 2021 - september 2022
- Rewrote operatop module from GTK+ to Qt Quick to extend usage availability, integrated PTZ tracker.
- Recorder module: implemented NAS video uploader web-service with video-audio merge on upload.
Assessor-developer, august - november 2021
- ~500 search result pages about programming and Computer Science were evaluated.
Master in Computer Science, 2023 - 2025
- Major: Software Engineering
Representative of the university in the international student community
Bachelor in Computer Engineering, 2019 - 2023
- Major: Information and Communications Technology
- Minor: Neural Networks
Completed courses
- Python, C++, Databases, Operating Systems, Calculus, Probability Theory and Mathematical Statistics, Discrete Mathematics, Linear Algebra, Electronics, Physics, Computer Networks, Network Video Technologies, Web Services Development
Software engineer, diploma project, september 2022 - june 2023
- Created and implemented multithreaded app architecture.
- Decomposing, profiling, testing and debugging.
- Created and released dataset generation app.
C++ developer, personal project, may 2022 - present
- Created and implemented multiplatform client-server game using SFML library.
Backend developer, university project, january - june 2022
- Written web service on flask, made ffmpeg snapshoting of ONVIF cameras, refactored frontend.
Data scientist, university project, 2020 - 2021
- Accuracy improved by making the analysis selective in compound sentence cases.
Python developer, coursework on facial recognition, 2019 - 2020
C/C++: CMake, GN, make, Ninja, Qt and QtQuick, SFML
Python: Flask, PySide (Qt), NumPy, Pandas, Matplotlib, OpenCV, Tkinter
Other: Linux, Android, Docker, OpenVPN, JavaScript and TypeScript, Flutter, ffmpeg, GStreamer, ZMQ